I caught this video from BoingBoing. Holy Crap.
Archive for ‘Blog’
Just wanted to let you all know that I’ve been absolutely swamped with stuff over the weekend so I didn’t get a chance to work on the comic or to post anything in the blog. I had some stuff to write about, but just no time. So, just check back later. I’ll be catching up later on after I get some food.
Also, today is dodgeball night, so I’m not even sure how much I’ll be able to get done before I head out. Anyway, now you know what the deal is
Addendum: was further put off in my schedule recently. New strip will be up within 12h. Sorry!
Hey, everyone. I’ve added a link at the top for the comic archive. You can already access the content via the calendar and the drop-down widgets at the right column, but this new page lists all the strips by name in one page so it may be easier to find what you want that way.
cheers,
Tomasz
So, a friend of mine convinced me to try out a new game, Secret of the Solstice (SoS). It’s one of the reasons your comic is late today, so I suppose that says a little about the game.
Notably, this is an open beta test of the game, so one should expect to find bugs. One of the first things that struck me was the sheer number of updates that the game had to download and patch into itself after the installation. It took about a half hour to download the game and another 30-45 minutes for the patches to download and apply. I also had a problem starting the game up the first run through. The splash screen window came up, but there were no window controls (the minimise, restore, and close buttons on the top right) and there was no menu within the screen that gave me any sorts of options. Terminating the game and restarting it solved that problem (sortof). The window controls do not appear for the game window, ever, though the internal game menus did appear and were functional.
When you first create your character you only get to choose hair style, colour, gender, and name. That’s it. So, everyone pretty much looks the same when they start and only begins to differentiate by acquiring equipment as they progress through the game. This is an interesting psychological feature because, as you may have guessed, all the equipment is also quite generic if you work for it through the game. The only way to get pseudo-unique equipment is to purchase it via the game’s cash-shop. Items range from experience earning boosters to simple addons like goggles that don’t appear to have any affect on gameplay. The creators of the game have stacked the deck against most people who don’t want to blend in with the crowd. One thing I will say is that the shop actually does kindof suck. Not that the concept is bad, but the reality is that you’re only RENTING any items that you “purchase” for a limited time. Everything in the shop is either a consumable item that you don’t keep after use or has an expiry date after which it vanishes from your inventory. Lame.
A nice thing about SoS is the tutorial for noobs. This takes you from your first level through to level 10 and appears to be mandatory. It involves a number of quests, most of which are pretty straight-forward if you read the requests carefully. However, there are still a number of errors in the game with respect to how things are named. In a number of quests you will be asked to fetch various items, like 10 long sticks, for example. However, you will not find a single long stick in the whole of the game, but you will find 10 long staves. If you get stuck in a quest, ask someone or review the quest info and use your noodle
The graphics in the game are pretty good. It’s a mix of 3D background elements and character/monster sprites. You can change perspective and the isometric angle to some degree as well as the zoom. My one complaint is that there’s no way to change the screen resolution, the window size, or to play at full-screen. If there is such an option, it’s very well hidden.
I turned off the music sound-track as soon as I could find it. Maybe it’s just me, but I get sick of in-game music pretty fast and honestly don’t know why game companies bother with musical soundtracks at all. Atmospheric sound effects and mood-setting audio is okay, but generic music is quite dull. Incidentally, disabling the music wasn’t quite as easy as I had expected since it’s buried in the game configuration menu under a widget called BGM. BGM!? Of course it stands for BackGroundMusic, but it’s very non-obvious the first time through.
There are no guilds in the game yet, but team play is easy enough to get into. There is a party mode where up to about 50 people can join a party. The experience from fighting while part of a party jumps by 10% and can either be set to be divided by level of members or assigned strictly to whoever gets the kill. Naturally, healing classes don’t do much killing, so if you have some healers in your group it’s advisable to split the xp, otherwise, you can just all form up a nice party and go solo mobs on your own while still getting a party bonus.
Overall, the game is pretty addictive and I think I may keep it around for a few more days of intensive grindfest “review”
p.s. Since I wrote the review I have discovered that there is indeed a way to change the screen resolution and a way to play in full screen mode. In fact, the technique is documented in the /help system. Specifically, the game’s installation directory contains two executables. The first is the game launcher and the second is a configuration utility. Here, you can set your screen resolution, colour depth, and the option to go into full-screen mode. There are also some audio settings there if you want to tweak those. Be sure to exit the game fully before starting the configuration utility or you won’t see the effects after you save the changes.
hi, boys and girls. i apologize for not posting a comic today .. err.. yesterday. i got caught up on another project and didn’t make time for the strip yesterday. i’ll get a little sleep and come back to make a new comic for you guys. and i PROMISE, no puke jokes!
thanks, Nina! i’ve put up a copy of the little project i was working on in the gallery (it’s the 3rd pic). now it’s time for foods and then slaving away on a new comic for you guys!
Well, PhotoSh!@#$p crashed on me while I was working on today’s comic. Apparently it didn’t like one of the fonts I had installed. I managed to get a screenshot of what I had done up to the crash, but today’s comic might suck in quality a bit because of this stupid failure. Either CS2 doesn’t have an autosave feature or I don’t know how to turn it on. *sigh*
Sorry kids. I had a comic for today, but it turns out that Mondays are sports nights so I couldn’t finish it on time. Fear not, there will be a comic for today and one for tomorrow, too … just a little later than expected
yep. i hit the writer’s block yesterday. having a hard time dealing with court-room situations and i’m not really experienced at writing my way out of situations like that
anyway, i did figure out a story for today’s comic, but it’ll be a little while longer before it comes out as i’ve got a busy morning ahead of me. check back in a few hours.
Hey, all you crazy fans! I’ve made a few little buttons and a banner you can use in your websites and signatures to help promote Essential Tremors. They media are located in the new Media Kit portion of the site so download them and use ‘em!
I’m also looking forward to you guys and gals making up some fan art I can post on the main site here. At the moment I can offer hugs and possibly some original artwork signed by me as prizes (and if it’s really great fan art I might even have some cookies to give away!), so get drawing and submit your stuff.
Weeee!! I’ve sketched out the strip for today, but I’m just too tired to ink it and post it today. I’ll take care of it first chance I get when wake tomorrow morning!